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Team Fortress 2 TIPS !!

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  • Guest's Avatar
    Guest replied
    Cant find my SS.

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  • Tuqui-tuqui
    replied
    Stickied and I will begin editing this during these next two days

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  • Runaway_Jim
    replied
    This too!



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  • Guest's Avatar
    Guest replied
    Originally posted by Runaway_Jim
    Not really tip related, but this will make you watch your screen more...

    You know how the game always shows who killed you and gives you the chance to take a screenshot?

    Well the other night, a soldier pretty much blew me into little chunks. When it showed who did it, on the floor next to him was part of a hand and above that was text that said, "Your hand" with an arrow pointing to it. I was laughing so hard I forgot to get a screenshot of it. Man... the more and more I play, the better it gets.
    You mean like this?



    More Bits!

    'Nother tip: If you are playing spy, its sometimes good to bypass the enemy if you think your team can cap a control point and head straight for the next one. If they succeed, you can start capping the next one right away, and on some maps, like Dustbowl, you might even be able to get away with the back cap before the enemy can setup

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  • Runaway_Jim
    replied
    Not really tip related, but this will make you watch your screen more...

    You know how the game always shows who killed you and gives you the chance to take a screenshot?

    Well the other night, a soldier pretty much blew me into little chunks. When it showed who did it, on the floor next to him was part of a hand and above that was text that said, "Your hand" with an arrow pointing to it. I was laughing so hard I forgot to get a screenshot of it. Man... the more and more I play, the better it gets.

    Leave a comment:


  • mapes
    replied
    Originally posted by darth_nevus
    Quick Setup and defense.

    As an engineer, i learned a lovely trick that helps out greatly when you have a piss poor team.

    During the "setup" time, First, run out, and deploy the box. instead of waitinf gor it to build, run to the nearest resupply area, or even ammo box, and pick it up. this will give you enough resources to drop a sentry. instead of hammering on it, head back to the resupply or ammo box, grab another set, make a quick pass by the hub, and you sould be able to get 1 level upgrade out of the sentry gun, all before 10 seconds of acutal game time has passed. some maps i can get both upgrades done before the maps start, all by simply running around. no one expects them do be done so soon, and it becomes a happy massacre!

    Actually a really good variation on this theme is to know where on the map an ammo box spawns...not just the in base but out in the field. On maps that I know that theres an ammo powerup what I'll do the first thing as engy is as soon as I walk out of the start area is drop a port entrance. I then run to mid field where a ammo power up is and grab it. I can then build a dispenser. While thats building I can pick up more ammo and depending on whether we are on the offensive I would build a port exit or on the defensive build a SG next....

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  • Tuqui-tuqui
    replied
    This deserve a sticky.

    If you guys dont mind I will polish your tips so they stand out more

    EDIT: will have to wait a bit for the edits, but could someone please sticky this?

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  • baconoclock
    replied
    Originally posted by Gremlin_flg
    Hey question for you guys, in the stats it has an entry for "life leached." I thought it might mean you could steal life with the medic gun, but doesn't seem to do anything. Anybody know the downlow on this?
    I would guess getting healed as a spy by an enemy medic? not sure to be honest....

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  • Guest's Avatar
    Guest replied
    Hey question for you guys, in the stats it has an entry for "life leached." I thought it might mean you could steal life with the medic gun, but doesn't seem to do anything. Anybody know the downlow on this?

    Leave a comment:


  • WalkinTarget
    replied
    Yet another one ... at the start of the warmup round, if you are a medic, look for the Demo guys or Soldiers doing damage to themselves (from rocket jumps or too close to their 'nades) and heal them before the actual round starts.
    This gives you an early jump on an Uber powerup, at which point you rush the enemy capture/control point. Make sure to have two companions, such as an HWG and a soldier. Once you powerup, you can then trade off the Uber charge, which lasts for 10 full seconds, from one to the other heavy. Just point at the other guy and have him receive the balance of the Uber charge.
    The HWG will take lots of damage, but he already has plenty of hit points, so have the Soldier or Demo clear out any sentry guns that will only be a base sentry at that point, not an upgraded one, as this is a quick rush tactic designed to gain early control of the map.

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  • Dead...Again
    replied
    Originally posted by WalkinTarget
    In other news, instant messaging someone via Steam Friends kicks them OUT of the damn game and to their desktop.



    Doh ... Sorry, Darth ...
    LOL thx for the tip!

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  • WalkinTarget
    replied
    In other news, instant messaging someone via Steam Friends kicks them OUT of the damn game and to their desktop.



    Doh ... Sorry, Darth ...

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  • Apache Warrior
    replied
    Kill the other guy first.
    Apache

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  • Guest's Avatar
    Guest replied
    Tip of the dayont defend locked nodes.

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  • Guest's Avatar
    Guest replied
    With proper placment of said sentry and tactics one engi CAN defend against 4 scouts.The sentry will kill em all in the air or whereever as long as it spots em first.On the other hand there is no stopping a heavy with more than on medic in tow. On Fort this morn there was 3 medics all ready with there ubers and were taking the intel and making it back everytime.Even 3 fully upgraded senrtys and our on haevys coulndt stop em.

    Leave a comment:

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