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    #16
    This was definitely a good idea.

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      #17

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        #18
        Thumbs up to the new respawn time.
        I'm here to kill friends. Do you want to be my friend?

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          #19
          Are you able to tweak the spawn times per map?

          was just wondering.

          Also must agree. I am not a big fan of insta spawn, and dislike waiting 20 seconds even more!

          I am very pleased with how your server runs and the settings.

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            #20
            Originally posted by Cain View Post
            It is is important to note that we have never run instant-spawn.

            Before respawn times were 7-8 seconds for both teams, but you could not see any respawn timer.

            Now it is around 4 seconds for BLU and 10 seconds for RED, which gives BLU a chance to win more rounds.



            Yeah Z, I hope it was a fluke because I really like this plugin....
            BLU team wins when I'm on it!!!!! Unfortunately, I'm rarely on BLU, or in TF2 (I just love DoD too much). Actually I think the secret anymore to winning TF2 is good medics, too bad so few play as the class.

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              #21
              Originally posted by p0002q View Post
              Are you able to tweak the spawn times per map?

              was just wondering.

              Also must agree. I am not a big fan of insta spawn, and dislike waiting 20 seconds even more!

              I am very pleased with how your server runs and the settings.
              Yes, I can ...

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                #22
                I like the new spawn times. Feels like the battles are always heated now making it a little more challenging.

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                  #23
                  Definatly more heated battles with the respawn timers.

                  I been in some of the closest OTs rounds EVER!. We had one last night that was just totally insane, must of lasted a good minute, with the payload timer being reloaded over and over.
                  [this is where my funky sig would go. But I don't have one.
                  So all you get is this crappy text]

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                    #24
                    Originally posted by BigTwinky View Post
                    Definatly more heated battles with the respawn timers.

                    I been in some of the closest OTs rounds EVER!. We had one last night that was just totally insane, must of lasted a good minute, with the payload timer being reloaded over and over.
                    I love it on Badwater... all of a sudden Red has 8 pyros and 5 heavies, and blue is tossing nades and rockets into the packs, with scouts trying to tap the cart.

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