Thanks Slaughter..
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Meh, you're just gettin slow in your old age. Wait till you get as old as Apache. May not be any Sun by then.Originally posted by K PhaNTOM View PostI didn't think I'd say something like this about a shooter... but it's too fast paced and I can't keep up. This game is for 12 year old hyperactive children. And why doesn't it have melee? I want my melee.[COLOR="#008080"][/COLOR][SIZE="5"][COLOR="LightBlue"][B]Not everything that counts on the battlefield is countable.[/B][/COLOR][/SIZE]
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Yeah it is a little slower, the weapons are a bit more relaxed than 2004.Originally posted by Slaughter View PostAt this point it is a bit slower-paced than UT 2004 (the one UT to rule them all).
The delay between loading complete of the rockets and the firing has got me a few times...


I'm not insane. I'm just overwhelming!
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Well, finally for a pre-Alpha there is the beginning of an interface that works pretty well (see photos). The movement and weapons are still much like UT3, which I thought was a big downturn in the franchise. Damned "competetive gamers". The alt-fire arcs and distances on the Flak and Bio Rifle are still unsatisfying. Too much like an aging porn star trying to pull off a big money shot and can't quit hit the mark.
I mostly can't hit squat very well because I still play 2004 and Unreal but still, for a pre-Alpha, it's not too bad.
ut4shot01.jpgut4shot02.jpgut4shot03.jpgut4shot04.jpgut4shot05.jpg--Slaughter
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