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Testing this plugin today..
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There's a really annoying bug with that: whenever we defused a dropped bomb with don't get any money nextround.
I didn't notice if we get points for defusing.
Except that problem I really like this, now people need to stick to the objective, play as a team and round are shorters if we got a solo player not doing his job.
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Can we get a plugin that allows the hostages to be rescued if abandoned by the T's.
Apache
Where do you put the Bayonet?
Chesty Puller (upon seeing a flamethrower for the first time)
I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
Frank Lloyd Wright
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That is the main downside I've noticed. You get $200 if you defuse it, but that's nothing compared to what the team as a whole would get if the bomb had been planted and THEN defused.Originally posted by Gibzz View PostThere's a really annoying bug with that: whenever we defused a dropped bomb with don't get any money nextround.Ahhh...the power of cheese!
The regular formally known as Ch33s3r
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You used to could move the hostages. It was funny taking them to the CT Spawn and camping them. I forget when Valve changed the settings so the T's could not move them.
We could not defuse the dropped bomb on Inferno earlier today.
Apache
Where do you put the Bayonet?
Chesty Puller (upon seeing a flamethrower for the first time)
I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
Frank Lloyd Wright
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