Make it so if you kill hosties (rather than rescue them) then you insta-lose and also get killed next round (like a TK). It ruins the competitive nature of that map.
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I've seen in some servers if you kill 3 or more hosties.. you will die instantly..Originally posted by Shyatic View PostMake it so if you kill hosties (rather than rescue them) then you insta-lose and also get killed next round (like a TK). It ruins the competitive nature of that map.
or constantly kill hosties you get the BOOT.
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Lately I have seen the T side kill the 2 hostages in the outer room and camp the Projector Room with the last two. This makes it extremely hard for CT side.
I have also started seeing the CT side rescue the outer room hostages and then kill the two in the Projector Room for an instant win.
I used to see this in Source, but I am just now seeing it in Go.
Apache
Where do you put the Bayonet?
Chesty Puller (upon seeing a flamethrower for the first time)
I am all in favor of keeping dangerous weapons out of the hands of fools. Lets start with typewriters.
Frank Lloyd Wright
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Yea, saw that on this server and hopefully it can be addressed, given there's a map rotation of only twoOriginally posted by Apache Warrior View PostLately I have seen the T side kill the 2 hostages in the outer room and camp the Projector Room with the last two. This makes it extremely hard for CT side.
I have also started seeing the CT side rescue the outer room hostages and then kill the two in the Projector Room for an instant win.
I used to see this in Source, but I am just now seeing it in Go.
Apache
It ruins the competitiveness of it, really a cheap win for either side.
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