Originally posted by Rand{CLR}
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Conquest or Titan??
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spectralshadow97
If you've played near the choke points at the reactor core, it's those. I think the distance is around 200 meters or so, but I've hit them from up to 600. If they are on the actual terrain, it is a bit hard to spot them.
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imlittlev
you cant even see 500 meters because of fog- i hate the fog, they ought to get rid of it. it kind of defeats the purpose of sniping.
either get rid of it, or allow you to see farther.
but titan mode is fun without lag, ive played on a 48 p titan server, and almost no lag. minimal on titan.
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Kenshin Himura
If you they made an option to disable titan movement, I think Titan mode would be better. I love Titan mode, but having all the lag from both Titans moving makes it unplayable at times.
I personally enjoy both modes, but, because of the trouble the moving titans cause, I'd have to go with Conquest for now.
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PandaGod -
LoL, I think people are voting for Titan based on game play as I would have too if there was no lag. I voted for Conquest because It's just got to many bugs/lag. If they fix the Titans so they can't be moved, I would have voted different.Originally posted by PandaGodConquest
55%
Titan
44%
THE POLLS LIE
As for the Distance thing, that doesn't bother me at all. I actually like it becuase it ads a new challange/ depth to the game. I mean your not going to be able to see people cloaked very well either and you shouldn't. Thats the point. One thing I always hated about games of this nature was the fact that I could see enemies too easy and vice versa. So you'll have to think twice before launching a tank shell into a crowd now. Just my opinnion, but thats How I think it should be.

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KurlonT
Titan mode...
I prefer objectives over flags/tickets gameplay plus it's nice knowing all those deaths defending the silos pays off somehow...
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i lag in either... so it doesnt really matter to me...[url=http://countdownto2012.org/] COUNTDOWN TO: 12/21/2012[/url]
[url=http://profile.mygamercard.net/danight1][img]http://i15.photobucket.com/albums/a389/danight1/cod4a.jpg[/img][/url]
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KurlonT
Titan mode seemed fine when I tried out some of the 48p/32p servers.
That cap of 48 for Titan mode seems like the right player count in terms of server lag but hard to tell sometimes due to any frame lag especially around the Reactor Core when the room gets heavy fighting.
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i fussed about this bad in the beta... dice never replied to any of my complaints of this.What they need to do is make the titans not moveable and give the commander artillery.[url=http://countdownto2012.org/] COUNTDOWN TO: 12/21/2012[/url]
[url=http://profile.mygamercard.net/danight1][img]http://i15.photobucket.com/albums/a389/danight1/cod4a.jpg[/img][/url]
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EF.BoosT.SI -
imlittlev
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