Originally posted by Duke{CLR}
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Not like pre-rendered animations. If you watch the previews you can see it. When you jump over an obstacle now the screen kind of just hops up and down. In BF3 you see a hand come up and grab the concrete, a knee pop up. That's all. Your just seeing more of your guy at some points. Not just two hands and a gun.Old school or the new, doesn't mean a thing if your heart's not true...
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I guess it was the description of the knifing that got my attention, if it takes a second to run that animation and you can't play then it could be annoying.Originally posted by Devilguns View PostNot like pre-rendered animations. If you watch the previews you can see it. When you jump over an obstacle now the screen kind of just hops up and down. In BF3 you see a hand come up and grab the concrete, a knee pop up. That's all. Your just seeing more of your guy at some points. Not just two hands and a gun.[img]https://farm5.staticflickr.com/4373/35734799443_53cb20ef13_z.jpg[/img]
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Yea, timing is way different than Cod. I always get to the guy and then swing the knife, by that time he already has turned and shot me. Thats one reason I dont knife much. I rather bust a cap in em and worry about other things.Originally posted by Devilguns View PostI agree on that. Knifing shouldn't take any longer that it does now.[COLOR="#008080"][/COLOR][SIZE="5"][COLOR="LightBlue"][B]Not everything that counts on the battlefield is countable.[/B][/COLOR][/SIZE]
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