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View Full Version : i want to know and i play more than one game


drunken_chef
18th Oct 2007, 02:42 AM
my understanding was, use of macros were considered cheating. if you care to comment fine. but, admins, i think you know what im talking about. PM me if you would =)

thx guys

unorignal
18th Oct 2007, 03:52 AM
Depends on the situation, a definitive yes or no is not a fair answer

thedeadlyassassin
18th Oct 2007, 04:34 AM
You know my statement.


What's the difference between having an aimbot and a macro? You throw down an RDX, and EA's counter for RDX hopping isn't in effect for a macro, getting a garunteed kill. An aimbot, well, Punkbuster can spot this and ban for it. You get a garunteed kill. What's the difference between a garunteed kill and a garunteed kill?

Tails_Kitsune
18th Oct 2007, 12:20 PM
Aren't macros just binding a command to a certain key or combination of keys?

In Shooter games, I find macros mostly useless. I've heard of some people in TF2 binding the medic gun to a different key so your hands don't get tired, but that's about all I'd use it for. Besides that, why would you want a button that makes you...what, I dunno, crouch and shoot? :?

Now, in RPGs, macros can be a little more useful, and I probably wouldn't consider them cheating. When Kenshin and I were looking into playing Final Fantasy XI (before we went to college and lost our meager amount of money :D ) we found out that players use macros out the wazoo. Just simple things, like pressing the "J" button to make your character say, "Huddle around for Cure3!" while also placing Cure3 upon yourself. So, it can save time, especially in a game where teamwork is stressed, but VOIP isn't present.

I sincerely hope I'm talking on the subject of what I think are macros here. Won't I feel silly when macros are something completely different! :D

{CLR}geneSW
18th Oct 2007, 06:56 PM
you're correct tails.

TheSilentAssassin
18th Oct 2007, 09:09 PM
You know my statement.


What's the difference between having an aimbot and a macro? You throw down an RDX, and EA's counter for RDX hopping isn't in effect for a macro, getting a garunteed kill. An aimbot, well, Punkbuster can spot this and ban for it. You get a garunteed kill. What's the difference between a garunteed kill and a garunteed kill?

+1 AMEN

:rulz:

unorignal
18th Oct 2007, 11:56 PM
Please enlighten us non 2142 folk on what this RDX hopping is and why people whine about it so much.

thedeadlyassassin
19th Oct 2007, 01:52 AM
Its bunny hopping, but you place C4 really fast (basically throwing it at them) then jumping up and down, within the blast radius, and setting it off.



EA tries to counter it by making the detonator switch back to another C4, but macros prevent that.


C4 = RDX in 2135 years.

mapes
19th Oct 2007, 02:30 PM
One of the more intriguingly uses of macros was in CS. AWPers found that it was faster to start a reload on the awp and then at a ceratin point switch to a pistol and then switch back to the awp and it would be loaded. It shaved a second of the reload time and was easily done via a macro. The problem doing it manually was if you did the switch to soon you'd abort the awp reload

I'm not condoning one way or the other but, thats kinda smart on the person who figured it out.

Apache Warrior
19th Oct 2007, 03:15 PM
My son used to use that all the time. It got so that he could not not do it. :D Of course they removed it in CSS.
Apache