KurlonT
26th Sep 2007, 12:37 PM
From BU: UT3 IRC Chat Log (http://www.beyondunreal.com/content/articles/203_1.php)
? EpicFan: Can you confirm that there will be online multi-player cross platform play between the PS3 and PC?
MarkRein[Epic]: There will not be cross platform play at launch
MarkRein[Epic]: The biggest challenge in doing cross platform play is syncronizing the builds such that the build on the PC is 100% compatible with the build on the PS3. Unfortunately (or fortunately) when you games on console you have a lengthy certification process to go through each time you release anything new... We looked at how this would impact our ability to respond quickly to things happening at internet speed on the PC side of the equation and realized that would not be in the best interests of our very loyal PC user base because we would constantly be holding on to updates to wait until they passed cert on the console platform
MarkRein[Epic] Our PC fanbase is of ultimate importance to us.They are our bread and butter.We can't let them down or compromise their experience in any way to accomodate cross platform play.
MarkRein[Epic]: This doesn't completely rule out adding this feature at some point in the future after the game has settled down and we've been through a few
MarkRein[Epic]: So there you have it.
? Max_: While on PS3, am I gonna be able to remap keyboard, adjust mouse sensitivity, etc.?
[bu]hal`: how about mapping the PS3 keyboard? possible?
[Epic]Checker: we definately support keyboard on PS3, so I am guessing you can rebind keys.
[Epic]DrSiN: Hal I think the PS3 keyboard is mappable.
? gtb: will modding be relatively similar between the supported platforms? I'm kinda curious how that would work with the consoles.
MarkRein[Epic]: The only significant restriction on cross-platform modding (that I'm aware of) is to make sure your mod fits into the memory space on the PS3. Certainly all of our stuff fits so that shouldn't be the biggest challenge you face. You also have to remember that the PS3 has a fixed performance footprint - i.e. everyone is the same. So if you make something that runs well on one PS3 it will run well on all of them.
MarkRein[Epic]: Suggest modders who want to make mods on PS3 buy themselves a PS3 for testing.
MarkRein[Epic]: Yeah and you'll need the game too :)
? TrioXide: Will the PS3 mouse support be equal to PC mouse support? I mean in terms of latency between hand movement and onscreen movement?
MarkRein[Epic]: I woudln't expect them to feel 100% identical even if they're programmed that way. The PS3 and the PC are each tweaked specifically to be the best game possible on each platform so some speeds (run, turn, drive, fly) will be a little different between the two. For someone who spends 90 hours a week playing on PC then switches to PS3 that is going to feel awkward at first.
? Maxwell: Are PS3's able to download content directly from the game server(well, via redirect)? Or do the files have to be preinstalled?
MarkRein[Epic]: That is the plan. If you go to a PS3 server that has a mod it will download to your hard drive cache just like in the past. Yes I believe redirect is supported again as well
? EpicFan: Can you confirm that there will be online multi-player cross platform play between the PS3 and PC?
MarkRein[Epic]: There will not be cross platform play at launch
MarkRein[Epic]: The biggest challenge in doing cross platform play is syncronizing the builds such that the build on the PC is 100% compatible with the build on the PS3. Unfortunately (or fortunately) when you games on console you have a lengthy certification process to go through each time you release anything new... We looked at how this would impact our ability to respond quickly to things happening at internet speed on the PC side of the equation and realized that would not be in the best interests of our very loyal PC user base because we would constantly be holding on to updates to wait until they passed cert on the console platform
MarkRein[Epic] Our PC fanbase is of ultimate importance to us.They are our bread and butter.We can't let them down or compromise their experience in any way to accomodate cross platform play.
MarkRein[Epic]: This doesn't completely rule out adding this feature at some point in the future after the game has settled down and we've been through a few
MarkRein[Epic]: So there you have it.
? Max_: While on PS3, am I gonna be able to remap keyboard, adjust mouse sensitivity, etc.?
[bu]hal`: how about mapping the PS3 keyboard? possible?
[Epic]Checker: we definately support keyboard on PS3, so I am guessing you can rebind keys.
[Epic]DrSiN: Hal I think the PS3 keyboard is mappable.
? gtb: will modding be relatively similar between the supported platforms? I'm kinda curious how that would work with the consoles.
MarkRein[Epic]: The only significant restriction on cross-platform modding (that I'm aware of) is to make sure your mod fits into the memory space on the PS3. Certainly all of our stuff fits so that shouldn't be the biggest challenge you face. You also have to remember that the PS3 has a fixed performance footprint - i.e. everyone is the same. So if you make something that runs well on one PS3 it will run well on all of them.
MarkRein[Epic]: Suggest modders who want to make mods on PS3 buy themselves a PS3 for testing.
MarkRein[Epic]: Yeah and you'll need the game too :)
? TrioXide: Will the PS3 mouse support be equal to PC mouse support? I mean in terms of latency between hand movement and onscreen movement?
MarkRein[Epic]: I woudln't expect them to feel 100% identical even if they're programmed that way. The PS3 and the PC are each tweaked specifically to be the best game possible on each platform so some speeds (run, turn, drive, fly) will be a little different between the two. For someone who spends 90 hours a week playing on PC then switches to PS3 that is going to feel awkward at first.
? Maxwell: Are PS3's able to download content directly from the game server(well, via redirect)? Or do the files have to be preinstalled?
MarkRein[Epic]: That is the plan. If you go to a PS3 server that has a mod it will download to your hard drive cache just like in the past. Yes I believe redirect is supported again as well