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View Full Version : PS3 info for UT3


KurlonT
26th Sep 2007, 12:37 PM
From BU: UT3 IRC Chat Log (http://www.beyondunreal.com/content/articles/203_1.php)

? EpicFan: Can you confirm that there will be online multi-player cross platform play between the PS3 and PC?
MarkRein[Epic]: There will not be cross platform play at launch
MarkRein[Epic]: The biggest challenge in doing cross platform play is syncronizing the builds such that the build on the PC is 100% compatible with the build on the PS3. Unfortunately (or fortunately) when you games on console you have a lengthy certification process to go through each time you release anything new... We looked at how this would impact our ability to respond quickly to things happening at internet speed on the PC side of the equation and realized that would not be in the best interests of our very loyal PC user base because we would constantly be holding on to updates to wait until they passed cert on the console platform
MarkRein[Epic] Our PC fanbase is of ultimate importance to us.They are our bread and butter.We can't let them down or compromise their experience in any way to accomodate cross platform play.
MarkRein[Epic]: This doesn't completely rule out adding this feature at some point in the future after the game has settled down and we've been through a few
MarkRein[Epic]: So there you have it.

? Max_: While on PS3, am I gonna be able to remap keyboard, adjust mouse sensitivity, etc.?
[bu]hal`: how about mapping the PS3 keyboard? possible?
[Epic]Checker: we definately support keyboard on PS3, so I am guessing you can rebind keys.
[Epic]DrSiN: Hal I think the PS3 keyboard is mappable.

? gtb: will modding be relatively similar between the supported platforms? I'm kinda curious how that would work with the consoles.
MarkRein[Epic]: The only significant restriction on cross-platform modding (that I'm aware of) is to make sure your mod fits into the memory space on the PS3. Certainly all of our stuff fits so that shouldn't be the biggest challenge you face. You also have to remember that the PS3 has a fixed performance footprint - i.e. everyone is the same. So if you make something that runs well on one PS3 it will run well on all of them.
MarkRein[Epic]: Suggest modders who want to make mods on PS3 buy themselves a PS3 for testing.
MarkRein[Epic]: Yeah and you'll need the game too :)

? TrioXide: Will the PS3 mouse support be equal to PC mouse support? I mean in terms of latency between hand movement and onscreen movement?
MarkRein[Epic]: I woudln't expect them to feel 100% identical even if they're programmed that way. The PS3 and the PC are each tweaked specifically to be the best game possible on each platform so some speeds (run, turn, drive, fly) will be a little different between the two. For someone who spends 90 hours a week playing on PC then switches to PS3 that is going to feel awkward at first.

? Maxwell: Are PS3's able to download content directly from the game server(well, via redirect)? Or do the files have to be preinstalled?
MarkRein[Epic]: That is the plan. If you go to a PS3 server that has a mod it will download to your hard drive cache just like in the past. Yes I believe redirect is supported again as well

{CLR} Major.Massacre
27th Sep 2007, 08:02 PM
Hopefully the crossover comes sooner than expected. :(

KurlonT
28th Sep 2007, 10:51 AM
I can see EPIC's point of waiting until the patches die down as you would have conflicting builds for who knows how long.

The issues of x-platform is nothing new since one can look at how the Dreamcast dealt with the Quake 3 platform. For Quake 3 you ran the server on a PC (listen or dedicated) and installed the Q3 build that was compatable with the DC version (only one worked). The DC version ran at PC game speed, had KB+M support (DC brand), use compatable Q3 mods (like instagib) but was limited to four players (due to DC specs) and ran at 480p rez...oh and PC players needed to install a DC map pack too...:shock:

See it can be done...:twisted:

{CLR} Major.Massacre
14th Dec 2007, 12:25 PM
IGN gave UT3 a 9.0, not too shabby I say. :D

KurlonT
15th Dec 2007, 10:33 AM
Yep the reviews have been pretty good.

I posted my impressions in the UT3 section but it's been great so far and glad I went this route rather than upgrading the PC.

Rand{CLR}
15th Dec 2007, 12:50 PM
Yep the reviews have been pretty good.

I posted my impressions in the UT3 section but it's been great so far and glad I went this route rather than upgrading the PC.

At least you're likely to have a larger player base than us PC gamers for this game. :(

-Rand

KurlonT
21st Dec 2007, 12:59 PM
Well PS3 users got a taste of UT3 custom content w/ a new map called DM-Shrine.
Full article can be found in the UT3 Forums but some users reported seeing CTF-Facing Worlds as well and might be another map for download soon.