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View Full Version : Gunship base raping on TiTan? Kuul or Asshat?


Dead_And_Gone
24th Jun 2007, 05:11 PM
OK CLR's...

Here is/was the situation.

Gunship repeatedly rapes our base. Killing spawns and armor.
Rinse and repeat and repeat and repeat. Don't say that you could shoot them from the TiTan, as you know the gunship is way too fast for that. SAAW is ineffective if they come in low and fast, which was the case. Our gunship was off touring the countryside, totally useless.

Though it was a CLR that was raping us, that is not relevant to the vote, although I am disappointed in them.

Is this OK behavior? Or is this asshat behavior?

Throw in the fact that wave after wave of FAV's were swarming into our base from the opening bell, TiTan guns blown away, and you have a untenable situation on your own base.

And yes, I know that base raping is considered "OK" on the Lair since you can spawn on the TiTan. Sure, you can pod out to the first base, without armor, and see where it leads you. (Usually a quick and messy death if an APC is parked there, and/or infantry waiting behind the walls) Or spawn at "Hopefully" a taken flag/silo, or take the transport, errrrrrr, with the gunship camping at your TiTan, see how far that gets ya.

Just great tactics? As they effectively kept us on our heels from the start.

This was on Suez, so you only get the 1 tank/apc at the beginning. Wouldn't be surprised if the gunship had +60 kills, really I don't.

RobotBanana
24th Jun 2007, 05:19 PM
I don't mind a little bit of base attack. It's usually satisfying to blow them up and do your evil laugh as bits of their APC fly in every direction. But constant, unstoppable raping is really annoying. Say bye to any and all fun you were having.

In this situation, my vote is with asshatting.

:| :| :|

KJHenf
24th Jun 2007, 05:23 PM
I voted asshat, and I'm hoping that you didnt think that I was doing this... :?
I dont think it was me but I just want to make sure :2thumbs:

KJHenf
24th Jun 2007, 05:29 PM
stupid no edit button, so I'll add to what I said in above post, if dont occasionaly to clear out some people, theres no problem with it, its always fun to fly by and gun down the people waiting in line for the tank, but to continually camp is not cool :|

marvindecrain
24th Jun 2007, 05:46 PM
For me asshat... There is spawn point for ground forces... and titan isn`t an option for spawn if U want to go to for silos... :)

Ghost_Rain
24th Jun 2007, 06:26 PM
I voted asshat and i will not mention the {CLR} member that was doing it to night on titan sever.

thedeadlyassassin
24th Jun 2007, 08:26 PM
If you are in an enemy uncap to only be there to spawn kill and get free points, like this case, then you are an asshat, end of story.

baller4life2468
24th Jun 2007, 08:27 PM
If you are in an enemy uncap to only be there to spawn kill and get free points, like this case, then you are an asshat, end of story.
+1

Apache Warrior
24th Jun 2007, 08:44 PM
Titan uncaps are not off limits. You can spawn on the Titan and take any one out. With the gunship spawn with the SAAW.
Apache

KJHenf
24th Jun 2007, 08:50 PM
Titan uncaps are not off limits. You can spawn on the Titan and take any one out. With the gunship spawn with the SAAW.
Apache

I definitely agree with that, Even being a "good" pilot, a SAAW will scare me away no problem. :2thumbs:

*I do not encourage SAAW usage.* :twisted:

thedeadlyassassin
25th Jun 2007, 02:30 AM
I couldn't hit a stationary gunship with a SAAW... how the hell do you use that thing?

killa_zn
25th Jun 2007, 03:45 AM
I couldn't hit a stationary gunship with a SAAW... how the hell do you use that thing?

besides being bugged,

a working eyeball and trigger finger is what is basically needed...

L_Mo
25th Jun 2007, 04:19 AM
a working eyeball and trigger finger is what is basically needed...

Not even!

He ain't got no distractions
Can't hear those buzzers and bells
Don't see lights a flashin'
Plays by sense of smell

KJHenf
25th Jun 2007, 08:38 AM
I couldn't hit a stationary gunship with a SAAW... how the hell do you use that thing?

wait for a lock, then fire :2thumbs:

Dead_And_Gone
25th Jun 2007, 09:44 AM
Normally you CAN scare the bajeebers out of a gunship with the SAAW. In this situation though, they flew nap of the earth, then spewed missile death in the cap. Really very little time to actually point, lock, and fire, since buildings and terrain block you. I'm sure you could do it if you were already shouldering it, and aiming for them in the correct direction. I DID break out the SAAW, and did try that, but still died. If you don't know exactly which direction they are coming from, they pop up, launch their load, and you are looking at the timer again. It just happens too fast for anything creative.

Since they are in and out in 2 seconds, sight-lock-fire is problamatical. There they are, here are the missiles, there they go. (And you lose lock immediately due to the buildings/terrain) This is the attack pattern that the A-10's loved to do. No chance for the ground forces to react, and the target gets minced. :2thumbs:

And yes, I finally made it out and into the hills, and eventually got the kill. But at what cost? They had already repeatedly blown assets and spawns to itty bitty pieces, and subsequently stopped all assaults using the armor from the base. Really, I don't think they were thinking of stopping us from using the assets, but the easy kills sure looked good to them.

Sure, spawn on the TiTan, guns are gone, so if you aren't engy and able to repair them, forget it. By the time you have the guns repaired, someone is on the ground AA gun shooting them out again, and the Gunship right behind them raining death.

Not an Impossible situation, but why should there BE that situation. Remember, FAV after FAV is running full speed into the base. MM's planted just outside or even inside the one exit ramp. Gunship playing cat and mouse. You'd almost think the gunship was yours, as he was just camping there. After all, why should they go anywhere else when there were so many helpless targets concentrated at the base. :shock:

Geddy
25th Jun 2007, 10:51 AM
Even though this type of behavior is not technically against the rules, it does totally ruin the fun of the game,...

And that is why we play games is it not? Again, during my time unable to play on Cainslair, the other servers I did play on kicked and/ or banned for ramming, and in a couple of cases, base raping.

Now the fact that is a CLR doing this is even more deplorable. CLR's especially in this case an individual who is a card carrying,.... loyal member of the "fellowship" of CLR'S, should know better than to act like this.

Perhaps Dead and Gone, post this individuals name both here and in the jerk section. When folks see who it is,... it might turn a few heads.


Geddy

Ghost_Rain
25th Jun 2007, 10:55 AM
I'm stick to my gun's over the vote after today on the sever with the {CLR} memebr who keeps base raping with the gunship. If this carrys on then i'm going to name him in the Jerk section.

Also the Next i'm on the sever i'm going to get the SS of him doing it,
6 time we spwaned in the main base and he was just hovering there ready to kill us, now if this is not asshating and base raping i do not know what is :pissed:

Duke{CLR}
25th Jun 2007, 10:57 AM
Have any of you guys PMed the individual? It would be interesting to hear his point of view. It seems to me that if someone is ruining the fun for everyone else then it IS asshattery.

Ghost_Rain
25th Jun 2007, 12:09 PM
Have any of you guys PMed the individual? It would be interesting to hear his point of view. It seems to me that if someone is ruining the fun for everyone else then it IS asshattery.

I'm wait to the next time he come on then i'm going to have a chat with the young man in question, and point out a few thing about what he is doing.

RobotBanana
25th Jun 2007, 02:40 PM
It seems to me that if someone is ruining the fun for everyone else then it IS asshattery.

I completely agree, and I think the same applies to those that RDX hop, jihad jeep, transport ram, etc, as well as regular base rapers. I'm not talking about an on-the-spot RDX drop or a minute of base attacking. I'm talking about the people that play the whole round like that (ips230 is one name I'll never forget). All they do is ruin the game for others. :(

Zolutar
25th Jun 2007, 03:22 PM
i consider it asshattery, but yes, the SAAW will take care of it, expecially if you get a couple guys with it ;)

I can see the point of it being good tactics and honestly if you have a player THAT good that just rapes anyone and anything he comes across legitimatly? He would be ruining the game for the others, though eh i'm sure would get bored quickly and leave as the skill of his competition isnt there.
There is a way to defeat the tactic, but i would frown upon it happening in the first place.

baconoclock
25th Jun 2007, 03:40 PM
I would PM the person and simply ask for a discussion with him/her. Just be direct, friendly, and non confrontational.

PS this works with most problems in life.


~

KurlonT
25th Jun 2007, 04:54 PM
If you don't know exactly which direction they are coming from, they pop up, launch their load, and you are looking at the timer again. It just happens too fast for anything creative.

Since they are in and out in 2 seconds, sight-lock-fire is problamatical. There they are, here are the missiles, there they go. (And you lose lock immediately due to the buildings/terrain) This is the attack pattern that the A-10's loved to do. No chance for the ground forces to react, and the target gets minced.

This is why I put down a PDS-1 on the Titan then use the Assault Pods to clear the base rather than use spawn point. The PDS-1 will give you some warning and provide the basic direction of the Gunship's attack run to find the best spot w/ the SAAW.

I put this in the same group as enemy Air Transports going for the base to put down Motion Mines, destroy CO Assets, steal vehicles, ect. Not a big deal to me but it will be to the team if you never get help keeping them away from the base.

Geddy
25th Jun 2007, 05:05 PM
I totally agree with the idea that base raping is ok to a degree, but I guess my issue here is that the individual in question is a prominent member of CLR and really should know better than to act this way.

That's all I am saying.



Geddy

Qicmee
25th Jun 2007, 07:52 PM
I don't fly gunship. And I usually don't SAAW hunt them unless they annoy me. And I like it when routine game strategy is turned on its head once in awhile.

1. With one SAAW on guard on the titan's lip, transports can leave the titan anytime they want. The gunship would need to expose itself to chase. If you hit them once, then enemy gunship will leave for repairs. Two hits (a kill) are difficult on an ace pilot, but after 5 minutes of lock-on warnings, their joy wears thin and they leave the area.

2. As already mentioned, nobody needs to spawn at an owned point. When the assets below the titan are lost, that's 3-5 enemy doing nothing to win silos. I'd bypass them and move on to the nearest silo. A squad can do more, like gang repairs of titan thunder guns, but it sounded like you were running alone at that time.

KJHenf
25th Jun 2007, 08:12 PM
When I fly gunship I spawn with the PDS motion mine bait and the SAAW. the PDS helps identify targets under and around me because I usually fly really high until I find a target. Then the MM bait is for ashats that put MM's on the titan shield (the WORST and noob-est form of asshattery IMO) and the SAAW in case I get shot down. I think that a good pilot can get 10+ straight kills no problem, so doing this is definitely asshattery. Another great thing to do is park the gunship on the back of the friendly titan and switch to gunner position and mow down the attackers as they go for the core (I only do this once all consoles are blown though, not to stat pad) :twisted:

Dead_And_Gone
26th Jun 2007, 03:50 AM
Interesting development today on TiTan.
Shuhia Tibia

Got a couple of good runs in on the gunship, then 2-3 cretins kept pushing me off the deck so that they could grab the gunship. Not a problem with me, just podded out to the base. And Died. :shock:

Guy (Non CLR) in AA gun shot out all of our guns on the TiTan. Then He'd take the Nekomata and kill anyone spawning or podding, then back to the AA gun. He had a couple of friends there too helping him rape the base and kill spawners. Rinse and repeat.

Entire EU squad camping at silo (Supply base), so podding out to there wasn't a viable option. So transport or pad someone's stats. Big choice. YAY

Guess I just don't get it. :? But it IS legal. Just stretches the rules and gaming fairness to the limit. Blowing assets I can surely understand. This was pure stat padding. :pissed: Why do they do this? Because they can.

suicidemonkey
26th Jun 2007, 10:46 AM
I put kuul because that's just another tactic in the game to strip you of your armor so you can not use it. I think who ever did it was smart. But i would probably still be prety mad at him. But it was still i think a very smart move. :twisted:

KJHenf
26th Jun 2007, 10:52 AM
I put kuul because that's just another tactic in the game to strip you of your armor so you can not use it. I think who ever did it was smart. But i would probably still be prety mad at him. But it was still i think a very smart move. :twisted:

Post in the "Introduce yourself" section :2thumbs:

Nikolai0505
26th Jun 2007, 09:19 PM
I couldn't hit a stationary gunship with a SAAW... how the hell do you use that thing?

besides being bugged,

a working eyeball and trigger finger is what is basically needed...
i would use it and i would have to reload and i would lose it

drunken_chef
27th Jun 2007, 12:57 AM
slightly off topic. did you guys know that the TV missiles can kill command assets?

baller4life2468
27th Jun 2007, 12:59 AM
no....hmm

KurlonT
27th Jun 2007, 01:36 AM
slightly off topic. did you guys know that the TV missiles can kill command assets?

Yep.
I think it takes 3 TV Missiles to destroy a CO Asset but for some reason one of them took 4 shots...not sure.